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About the game Edit

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For the most part, the game handles only slightly differently from the original: the controls have been changed slightly to allow vehicles to strafe and fire two weapons at once, although they can no longer lock on to enemy craft, retreat and bombard them with missiles from afar. Missions are once again linear - they must be completed in a certain order, and key objectives must be achieved or the mission is failed. They are accompanied by secondary missions which are optional.

The greatest change comes in the form of the three new vehicles: as well as the Havoc and Venom gunships, there is the Rhino (an armed car, which was playable in a training level for G-Police 1 but lacked the armament that it boasts in Weapons of Justice), the Raptor (a heavily armed and armoured bipedal tank, capable of jumping and gliding) and the Corsair (a Marine spaceship, used in the final levels to pursue Grice's armada beyond the atmosphere). However, the mission dictates which vehicle must be used - the player cannot decide for themselves.

The game has 25 weapons, the majority of which are unique to specific vehicles. The vehicles primary cannon can be fired with the Square button and has an infinite amount of ammunition, although they do need to recharge after extended periods of use. The Circle button uses the ships secondary weapons, such as bombs, missiles ( both guided and unguided ), rockets or an electronic jammer. Throughout the game, you are often accompanied by a wingman or an armoured ground team. These can be used as a weapon by locking on to targets and pressing the secondary fire button.

The game also has 35 different types of enemy vehicle to engage. They come in different forms, such as SAM systems, corsairs, armoured APCs, droids and large Gunboats.30 missions are included in the game, all of which must be completed in a linear order. They vary greatly from patrolling the domes of Callisto, protecting important assets, carrying out bombing raids or simply engaging and destroying enemy forces. Weapons of Justice also includes new training and special missions, unrelated to the game's plot ( with several exceptions which act as bonus material between the main missions ), as well as bonus artwork and features which are unlocked as you progress through the game and fulfill secondary missions.

Bonus info Edit

The original game, G-Police, was released in 1997 by Psygnosis and Wheelhaus. The original PlayStation game was spread over two disks due to the numerous FMV's that were shown throughout the game - in contrast, most of WoJ's cut-scenes use in-game graphics, making them look distinctly inferior. While the original G-Police has 35 missions (plus 5 secret missions) compared to WoJ's 30, the sequel also has 15 training and special missions that are unlocked through playing the game and completing secondary objectives.

Weapons of Justice ends with a hook for the sequel, but a third installment was never created and the game's production team has now been disbanded. The games generally received good reviews, but did not prove popular enough to be continued.

When was it invented Edit

This is the second game of the series and this game came out on August 31st, 1999.

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