About the game Edit
The game involves piloting VTOL aircraft, described by critics as "jet helicopters" or "a helicopter without the rotors". The player can choose to view the action from a variety of first- or third-person perspectives, including views from within the cockpit, a variety of "chase" perspectives, including directly from above the craft (for use when bombing). Combat in G-Police involves both dogfighting with other aircraft and dropping bombs. The player is often required to "scan" suspect vehicles to determine if they are criminal or hostile. The game's aircraft comes with numerous weapons which are upgraded as the player progresses to more difficult levels. An improved version of the basic "Havoc" aircraft (the "Venom") is also available later in the game. Missions include seeking out and destroying enemies, escorting friendly ground units, preventing smuggling and bomb disposal. The player receives updates and new instructions as the mission proceeds. The main game mode features 35 missions and an additional training mode. Most of the game's mission take place in urban "domes" filled with large buildings; some, however, take place in the "outer domes", with other themes such as agrarian settings.
The early levels of the game depict Slater combating enemy gangs. The G-Police suspect "Krakov" corporation is supplying the gangs with weaponry. Krakov’s president however is subsequently the subject of an assassination attempt by the gangs. During this attempt, Tachikawa (a pilot whom Slater describes as flying his gun-ship "like he was born in it") dies when his gun-ship crashes after mysteriously malfunctioning. In the interests of morale, his death is covered up; Slater notes this incident is reminiscent of Elaine’s death.
After numerous terrorist attacks on their personnel and property, Krakov blames a rival corporation, "Nanosoft", and begins openly attacking them with its private army. Lacking evidence for involvement with the criminal gangs, the G-Police protect Nanosoft, ultimately destroying Krakov’s military power. The latter half of the game depicts a conflict between the G-Police and Nanosoft’s private forces, which attack G-Police after Krakov’s collapse.
In the unfolding plot, the player learns that Tachikawa and Slater’s sister, Elaine, were killed (by the sabotage of their gun-ships) to procure microchips implanted in their brains. These chips can record a pilot's knowledge and combat skills; Nanosoft desired them to power the artificial intelligence in their weapons. The G-Police commander Horton is assassinated by Slater's traitorous wingman Ricardo, also to this end. The game ends with the destruction of a large spacecraft by Slater; the closing sequence reveals that Nanosoft had planned to use this to exert military dominance over other corporations.
The game is set in 2097, according to the introductory sequence. This sequence also provides the history of the game’s setting: in 2057, the depletion of Earth’s resources coincided with widening space exploration. After a catastrophic war over ever-declining resources, ending 10 years prior to the events of G-Police, Earth’s governments were stripped of military power. As a result, powerful corporations had exerted control over Earth and the burgeoning space colonies. The Government Police (G-Police) was formed by Earth’s remaining coalition government to maintain order in these colonies.
In the latter part of the introductory sequence, Slater, the game's protagonist, introduces himself as a war veteran who had joined the G-Police to conduct his own investigation of his sister Elaine’s apparent suicide, suspecting that she was murdered. He also provides his view of the G-Police, stating they lack authority and “turn a blind eye” to “shady corporate deals” while attempting to maintain order. He describes the Havoc gun-ships as outdated and the pilots as a mixture of desperate war veterans and naïve idealists.
When was it invented Edit
This game came out on September 30th, 1997. The second game is G-Police: Weapons of Justice.