About the game Edit
The gameplay of Nitoshinden is different from the main series. Each characters' move list has been reduced to 6 attacks; 4 standard attacks, a special attack and a desperation attack.
The normal attacks roughly correspond to standard Toshinden attacks. There is a hard attack, light attack, low attack and either a medium or 360 degree attack (depending on the character). There is no real combo ability but some attacks can be chained together.
The game features a different defense system to standard Toshinden games. The side step moves still exist, however blocking of other attacks is now done with a parry button that repels an opponent's attack, stunning them for a short time.
Areas in Nitoshinden are all school-based locations and feature walled-in arenas, similar to Battle Arena Toshinden 3.
When was it released Edit
This game was released in 1996, only in Japan.