FANDOM


About the game Edit

A terrorist force starts an uprising (and inflicts massive damage across an unidentified country, later retconned to Skully Island which is part of the continent of U sea); efforts to defeat these terrorists through conventional means have failed and the situation turns desperate. In response, a mercenary air force is assembled to take the fight against the enemy and free the nation from the terrorist forces. Air Combat is considered an "arcade-style" flight game due to its semi-realistic physics and the fact that many of the planes can carry up to sixty-five missiles (an impossibility in real-life aircraft). The goal of the game is to destroy enemy targets dispersed throughout the various missions and earn money to purchase additional aircraft or employ wingmen. Extra money can also be earned by destroying "non-target", optional enemies. In the arcade version, the player simulates an F-16 aircraft exclusively, but in PlayStation version, the player can choose from 16 different planes ranging from F-4 Phantoms to Su-27 Flankers and Stealth aircraft, except they are painted in a special "Phoenix" color scheme. Replaying the game after beating it once unlocks the normal color scheme for these aircraft. The game has multiple missions spread out over the campaign map, making it possible to not clear all missions in a single playthrough. Later in the game, players can select new pilots to be their "wingman" during a mission, by assigning them one of three tasks. Each wingman has his own corresponding aircraft, and deducts a fee from the player's credit haul at the end.

When was the game invented Edit

This is of on the ten games that were launched with the the playstation 1.

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